Ren's (From Ren & Stimpy) Walk Cycle
Exaggerated use of follow-through and overlapping action makes Ren's walk sad and lethargic. This walk cycle was picked specifically for its utilization of the camera angle. After he drags on for a bit across the desert, the camera zooms in for an extreme closeup which creates a second background formed by the camera angle. In this example the animator is still visibly able to show Ren is walking in a close-up angle by "squashing and stretching" frame to frame.
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