These examples of Rube Goldberg animations are the look that Issaka and I will be aiming for when we make our project. Although these are cgi, they show many of the concepts and camera angles that we would like to use
Tuesday, September 24, 2013
stop animation examples
These examples of Rube Goldberg animations are the look that Issaka and I will be aiming for when we make our project. Although these are cgi, they show many of the concepts and camera angles that we would like to use
BATMAN: DARK KNIGHTFALL - STOP MOTION ANIMATION (HD)
This amazing Batman stop-motion movie was created using D.C comic action figures. The creator of this video used strictly batman figures and crops from the film. i found this video amazing because not only am i a fan of Batman, the time and dedication it took to make such a video fascinated me.
Stop Motion Animation. Magic Water
This stop motion clip is about magic water that can break down to any object by any means. The creator of the animation used blue clay through out the video. playing and making different patterns and shapes from frame to frame.
Stop Motion Animation. Magic Water
This stop motion clip is about magic water that can break down to any object by any means. The creator of the animation used blue clay through out the video. playing and making different patterns and shapes from frame to frame.
stop motion
This is just an interesting stop motion of two guys and their tshirts. they must have done a million different shirts to show all the movements in them. Its nuts
This stop motion is interesting cause it uses outside items to add to the story!
This is the coolest one that i've seen yet! the whole motion animation is done with post-it notes and also done throughout the guys house. It must've taken thousands of pot it notes and many many hours to complete this animation
Monday, September 23, 2013
Courage The Cowardly Dog Stop Motion
I choose this stop motion animation to relate our idea to because of the various exaggerated facial expression that Courage makes. He also makes an appearance in his "world" in our story.
Flower and Fire Love Story
This is a little relevant to our animation idea because it involves the four elements, fire, water, earth, and wind. We have a very different use of the elements that allow our character to interact with each condition.
I choose this stop motion animation to relate our idea to because of the various exaggerated facial expression that Courage makes. He also makes an appearance in his "world" in our story.
Flower and Fire Love Story
This is a little relevant to our animation idea because it involves the four elements, fire, water, earth, and wind. We have a very different use of the elements that allow our character to interact with each condition.
Super-Mario--Post it Version
A stop animation that's packs an entertaining punch along with fluidity, interesting storyline and great inspiration comes Super Mario post its. This is a stop animation rendered completely in post its that took over 7,000 posts it to complete. It's 100 percent worth a look (or two).
Old School Disney
Classic disney genius is rooted in foundations........Storyboards!
In honor on of our current class project, I'm posting a storyboard of the original dumbo animation.
As someone who is seriously fond of detail, this just blew my mind. Check out the values!
Monday, September 16, 2013
stop motion
Thursday, September 12, 2013
three walk cycles
These walk cycles show the characters from the pixar movie monsters inc. I like comparing the two because you can see how the the two charachters have different personalities based on the exageraded movements.
I like this video because it shows a 360 degree camera view of the character as well as different personality types of each characters based on their walk.
Wednesday, September 11, 2013
walk cycle
This walk cycle shows stages of walking at different ages. However, it doesn't focus on one stage for long.
This walk cycle was helpful because it is very over-exaggerated. You can see which was each limb is moving.
Walk animation
These walk animations are very simple but behind the scenes theres actually a lot going on. All three clips involve the characters walking forward, but and as they walk you notice their whole body moving. The secondary motion of the ear and clothing makes these animations come to life. Without the bending of the knees and the movement of the other joints these 2D clips would look awkward and like robots.
Ant's eye view of person walking.
Side View
For some reason I could not get this video to upload, so I posted the link that will bring you to the video. This Animation briefly moves through the walk cycle as it does you'll notice it does not have arms. But the character body still has a sway/ bounce movement to it as it takes each step.
Behind View
Johnny Bravo Walk Cycle
Here the realistic movement of the character comes from the thrust of the arms as they sway almost violently when he walks. Timing plays a critical role in straight-ahead motion as it establishes Johnny Bravo's weight and communicates his personality clearly to the audience.
Ren's (From Ren & Stimpy) Walk Cycle
Exaggerated use of follow-through and overlapping action makes Ren's walk sad and lethargic. This walk cycle was picked specifically for its utilization of the camera angle. After he drags on for a bit across the desert, the camera zooms in for an extreme closeup which creates a second background formed by the camera angle. In this example the animator is still visibly able to show Ren is walking in a close-up angle by "squashing and stretching" frame to frame.
Bunny Walk Cycle
This short clip emphasizes the animation principle of exaggeration and how important this element is to animating any kind of walk cycle. Albeit dramatic, the character's definitiveness of foot placement demystifies secret to the walk cycle process. The hard flop of the bottom of the feet to the floor is what creates tension in the walk--watch how vertical the slope of his foot becomes as it prepares for lift off and then the slope of it as it goes down.
Tuesday, September 10, 2013
Front view walk cycle
This is called the front view walk cycle. It shows a person walking straight down the sidewalk with a front camera view showing the full body in motion.
Walk Cycle - Birds Eye View
This is the birds eye view angle. it simply shows a female walking with her head down. this is a simple and cool camera angle of person walking.
Normal Walk Cycle
This is a simple normal walk cycle. it demonstrates a normal walk of a human being from the swing of the arms, hips and stride of legs from different angles.
Monday, September 9, 2013
stop motion multimedia
http://www.youtube.com/watch?v=T7P-fwgUYbg
I thought this was an interesting stop motion video on multimedia. The use of post-its and making the scene into a computer game is very unique.
I thought this was an interesting stop motion video on multimedia. The use of post-its and making the scene into a computer game is very unique.
Tuesday, September 3, 2013
Robot Fight Scene, 3D Animation
This clip also shows anticipation before the two robots begin to fight. the spacing between the two robots showed great pose to pose action especially right before the final blow towards the end.
Animation Principles: Toy Story
This is a great little animation because it shows so many of the principles throughout it. Some of the most obvious ones are when the camera looks around Buzz and creates a great sense of anticipation. It makes you think of his actual chances of flying, even though he's a toy. Another clear would be the timing and motion principle. When Buzz jumps you can tell he's light by the length of his jump, but still a solid object when he falls to the ground.
This short clips gives people a great sense of squash and stretch. As weazy move and coughs, his body gets bigger and smaller. This one property alone helps you believe he's actually coughing.
Although a lot of things are going on in this clip, one that I like the most is the secondary motions going on. The clearest one to me is as Jessie is dancing with Buzz, her hair is still moving around as they are going through the motion. It's makes you believe that the two are life like and not just two toys
This clip is actually pretty funny to watch, but what makes it so great is the exaggeration throughout. They make the whole scene seem like rex is a huge and scary dinosaur, but in reality he is just a one foot toy. Also the scenery with the other toys gives it the feeling of a scary bath time story that the little girl is pretending to make.
This iconic ending has a lot to it. The principles within are obvious when looking for them. One it the principle of secondary motion. You can see this when the two toys are flying through the streets and Woody's cheeks are moving. That would only happen if you were going really fast. Another is the anticipation principle. You get real nervous when they are falling because they make it seem like they're going to hit the ground. Last i would say is exaggeration. This is because they exaggerate how long the toys could actually stay in the air.
5 examples of animation
http://youtu.be/2YHzhevY1Jk
This clip shows plenty of secondary action sequences and anticipation. When Rafiki cracks open the fruit you watch the juice spill out right after.
http://youtu.be/kFLtNEflXrM
This clip drew viewers in by emphasizing the scenes before the fight encounter. it showed straight ahead action while both fighters prepared for battle.
This clip shows plenty of secondary action sequences and anticipation. When Rafiki cracks open the fruit you watch the juice spill out right after.
http://youtu.be/kFLtNEflXrM
This clip drew viewers in by emphasizing the scenes before the fight encounter. it showed straight ahead action while both fighters prepared for battle.
5 Examples
this link gives a cool example of a timing and motion properties of animation
example of stop animation that makes the animation feel very real with correct staging properties
Secondary Action
This example shows a bunch of layers stitched in flash with coding for mouse drag that make the image appear as you move the mouse.
This animated gif sequence shows the use of arcs
animated short that shows many of the properties of animation
Five examples of Animation Principles
http://www.youtube.com/watch?v=Jl4yfuQJ2KU
Anticipation via Monsters Inc.
As every monster gets ready to go in the portal and scare the anticipation is built up. This occurs even more dramatically as mike checks the scare meter. This clip paints the fast paced environment of the work space--clips of screaming children and dings on the scare meter clips are the lovechild of a premeditated expectation that something is about to happen.
http://www.youtube.com/watch?v=y-PWzNjT_pM
Follow Through and Overlapping Action via Toy Story
The rolling of toy cups, the overdone gestures of Woody--everything Bonnie carelessly throws follows a path of second hand motion that makes the animation appear realistic. The the peak of overlapping action takes place as the toys and Bonnie spill out of the wicker box.
http://www.youtube.com/watch?v=tD4CxpUSExY
Exaggeration via Despicable Me
Desp. me is the best in its league for exemplifying exaggeration in facial expression especially. That wide-eyed, sad little kid look is a classic staple to the world of animation. Notice how exaggerated the movement is as they shoot the toy guns--any film that is action packed needs this sort of consistent movement.
http://www.youtube.com/watch?v=n0ykM1ALggE
Timing via Ice Age
Watch closely as Scrat beholds his saber-toothed squirrel crush--the animation kicks into slow-mo but when she catches him the animation speeds up as he cowers behind the tree. The scene in which they fall in mid air together is timed almost perfectly-- she falls before him but gravity allows them to catch up with each other.
http://www.youtube.com/watch?v=-8cbBNM63T0
Arcs via Shrek
Illustrating a fat cat and the movement of its body must surely be a challenge to an animator--but the arcs of Puss in Boots' body have the flexibility that is suspect of feline movement. Arcs are demonstrated well as he slides down the scratching pole and plops into bed then struggles to get up--this is where the curves of the body are most evident.
Monday, September 2, 2013
Simple Line Animations
--- Rejected ---
https://www.youtube.com/watch?v=MuOvqeABHvQ
This short animation is a favorite of mine I've watched and replayed since grade school. Last Fall Professor Murphy played in in Animation and it rekindled my love for it's classic, simple, hand-drawn line animation. Though a bit shaky, it adds a quirky sort of character to the graphics unmatched by computer generated forms.
--- Stop Looking at Me ---
http://www.youtube.com/watch?v=JQVfsY0-ZR0
This is an above the influence commercial animation. I used to really like these commercials for its kindergartener-like design. Sure, the animation looks like a four year old could have easily drawn up a couple of sketches but its composition, in complete harmony with the background music, is so attention grabbing. More is less.
Simon Høgsberg - 'We're All Gonna Die. - 100 meters of existence'.
What this
piece really represents is the irrational fear that we all have everyday as we
prepare ourselves for school, work, the nursing home even—the unimaginable
impact that our mundane choices have on other’s ordinary lives. This is about
creating art that focused on the plain state of human existence, which to be
honest is something I’ve never witnessed before. I like this piece because it documents human
interaction in an ordinary space where people let their minds run wild with
“what if?”. It tattletales on women and children and men who pass by each other
everyday and never seem to notice one another. I think what it really means to
say is that were all not alone inside of our own minds, and that’s beautiful.
Finally, the piece raises questions instead of enlightening us with an answer, the
foundation of all great works of art.
5 Examples of Animation Principles
As this animation opens you are immediately hit with the anticipation of what will happen with the title sequence, which continues as you wait for the third egg to finally open. There is also follow through with the birds pushing the egg back and forth.
When the shark swims into the scene, you are anticipating what will happen, and the staging of the birds on the iceberg with the shark swimming around them makes it clear...
There is also secondary action with the motion of the water as the shark swims through it. The exaggeration of the size of the whale, and the way it crunches into the iceberg is also a nice touch.
As soon as this animation starts you are overwhelmed with the exaggeration of the size and roundness of the animals. This scene is also full of appeal and humor that makes the audience just want to keep watching.
These two blobs of day and night are the perfect examples of the squash and stretch principles. The staging of what was dark and light is also easy to understand and is overall appealing and humorous to watch.
The timing for this opening scene really sets the tone for this animation. The anticipation of the radio off of the table really prepares you for what happens next. Then the slow in shows the one thing that the old women wishes for the most: her man to walk in through the door.
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